Free Tutorial: Debugging UIKit Views with Reveal
Sep 14, 2021, 8:00 PM
Over the years, we’ve seen that many developers only scratch the surface of Reveal’s capabilities, so we’ve partnered with raywenderlich.com to create a video course that shows you how to use Reveal, as well as how to find (and fix!)...
Reveal 29: Huge Sur
Jun 1, 2021, 8:00 PM
What’s new in Reveal v29? Once every 5 years or so, Apple completely redesigns the visuals of their operating systems. Last year at their Worldwide Developer’s Conference (WWDC), Apple unveiled a major update to macOS — version 11, or “Big...
Reveal 25 Announcement
May 11, 2020, 8:00 PM
In light of everything that’s going on in the world at the moment, new software releases can seem a little inconsequential. Our focus over the past few weeks has been the health and safety of our staff, family and friends and we hope...
A Lovely Gesture
Oct 30, 2018, 8:00 PM
A new release of Reveal (v19) is available to all users with a current license, and as a 14-day trial.
New Features Inspect gesture recognizers attached to your view hierarchy - we’ve added full support for viewing and inspecting...
Our Darkest Release Yet!
Sep 19, 2018, 8:00 PM
A new release of Reveal (v18) is available to all users with a current license, and as a 14-day trial.
Features Reveal now supports macOS 10.14 Mojave’s Dark Mode. Significant performance improvements to rendering and interaction...
Aug 6, 2018, 8:00 PM
A new release of Reveal (v17) is available to all users with a current license, and as a 14-day trial.
Inspectors Reveal inspector panel showing new editable properties of CAShapeLayer
Attributes Inspector for Core Animation layers...
Inspecting Xcode Playgrounds Live Views
Aug 6, 2018, 8:00 PM
Xcode Playgrounds is a great way to rapidly prototype and run an isolated piece of Swift code: an algorithm implementation, type architecture, or even an interactive view hierarchy – with support for live views. The iterative nature of...
Like parfait, it has layers! 🍰
May 29, 2018, 8:00 PM
A new release of Reveal (v15) is available to all users with a current license, and as a 14-day trial.
Layer Inspection Support (Beta) Reveal main window showing a CALayer selected and being inspected
Reveal now supports inspecting...
This one goes all the way to eleven
Sep 17, 2017, 8:00 PM
A new release of Reveal (v11) is available to all users with a current license, and as a 14-day trial.
We’ve turned the dials to eleven with this release - just in time for Apple’s big round of releases: Reveal now supports...
Introduction to Auto Layout Guides
Feb 21, 2017, 7:00 PM
New in this month’s release of Reveal is support for Auto Layout guides. Represented by the UILayoutGuide class, layout guides have been introduced to UIKit as an efficient replacement for “dummy views”, and can be used...
Layout Guides and the Touch Bar
Feb 21, 2017, 7:00 PM
A new release of Reveal (v7) is available to all users with a current license, and as a 14-day trial.
You thought that after the huge set of new features we released last month we’d slow down and take a breather? No, Sir! We’ve...
Introducing Layout Errors and Warnings
Jan 17, 2017, 7:00 PM
A new release of Reveal (v6) is available to all users with a current license, and as a 14-day trial.
We’re excited about this update! Reveal 6 introduces support for Auto Layout errors & warnings, improved filtering, and a...
Reveal LLDB Commands
Dec 13, 2016, 7:00 PM
With the latest release of Reveal (v5), we now provide a set of debugger commands accessible from the LLDB console (including Xcode’s Debug Console). These commands allow you to easily load and control the Reveal Server framework in...
Improved Debugger Integration and More
Dec 13, 2016, 7:00 PM
A new release of Reveal (v5) is available to all users with a current license, and as a 14-day trial.
This release brings improved debugger integration and a smattering of new features, bug fixes and performance improvements.
Taking Revert to tvOS
Oct 12, 2016, 8:00 PM
To make sure we take support for tvOS on Reveal even further, we recently updated Revert, adding compatibility with this new Apple platform.
As explained on the Reveal.app blog, Revert is an open source project that comprises a series of...
Sep 12, 2016, 8:00 PM
Today we’re thrilled to announce the release of Reveal 2. This release delivers a host of new features and an all-new design that make Reveal even more powerful and easy to use. Here’s a summary of some of the major new...
Nov 18, 2015, 7:00 PM
Revert (REVEal Rendering Test) is an iOS project we’ve built to help test the performance and accuracy of Reveal, our runtime view hierarchy inspection tool. It contains a number of examples which highlight both common and edge case...
Nov 4, 2015, 7:00 PM
Last week Apple shipped the new Apple TV to the public. Like everyone else we were excited to get our hands on it, because, you guessed it - we *love* Crossy Road. Seriously though, we’re keen to show off what we actually _have_ been...
Nov 3, 2015, 7:00 PM
Greetings, Apple Watch tinkerers! Today we’ll cover the ways you can use Reveal to take a peek inside apps running on watchOS 2 – made by you or Apple – and see how they tick.
Let’s quickly review the moving parts of a WatchKit...
Oct 21, 2015, 8:00 PM
在 Help 菜单项中，点击 Inspect Sample App...
Oct 14, 2015, 8:00 PM
The team at Itty Bitty Apps is excited to announce the release of Reveal 1.6. This release delivers a bunch of new features and adds support for OS X 10.11, iOS 9 and tvOS. Here’s the rundown…
Multi-window support You can...
Oct 5, 2015, 8:00 PM
Making your app accessible for the visually impaired is not only a good service to humanity, but also brings the quality and attention to detail of your product to the next level.
UIKit provides great support for implementing accessibility...
May 28, 2015, 8:00 PM
At NSConference 7 I was fortunate to meet Marc Palmer, an avid Reveal user and developer of Soundproof, a practice app for musicians. As I poured over the UI and we discussed the implementation, it became clear that this would be a great...
Constraints & Transformations
May 7, 2015, 8:00 PM
Building frameworks is hard, we all know that. It’s even harder when you’re building and maintaining a behemoth like UIKit and you have to make sure client code doesn’t break when a new version of your framework is...
A new home
May 6, 2015, 8:00 PM
For the past year and a half we’ve been posting Itty Bitty Apps and Reveal related content to our Itty Bitty Labs blog. After releasing Reveal 1.5 we felt it was high time Reveal had a dedicated blog, so here it is!