Colorizing images with CoreML
May 5, 2021, 8:12 AM
Image colorization for a while has been a tedious process that is done by hand in Photoshop. It can take up to one month to colorize a single picture manually, but luckily we can automate it and achieve realistic results with machine...
Delightful Interactive Animations
Jun 15, 2020, 9:20 AM
Animations are an essential part of modern mobile applications. They give users feedback on their actions and notify about what’s going on in the app. On top of that animations give a higher quality look and feel to your app.
UI Testing iOS application with EarlGrey
May 12, 2020, 5:12 AM
As a mobile developer, you spend most of your time on either creating a new feature or changing one that already exists. Eventually when these changes are introduced, there comes the time to verify that the application still works as...
Xcode Build Time Optimization - Part 2
Apr 8, 2020, 5:35 AM
The build time speedup is crucial for developers productivity and the product’s time to market. It is quite important to keep you build time under control and improve one if needed.
In the previous article we’ve learned how to...
Xcode Build Time Optimization - Part 1
Feb 28, 2020, 5:32 AM
Almost every developer once in a while suffers from quite long Xcode build time. It results in lower productivity and slows down the development process of the whole team. As you can see, enhancing build time is crucial because it has...
Extending Combine with a custom ShareReplay operator
Jan 29, 2020, 3:12 AM
Combine is a functional reactive programming framework introduced by Apple on WWDC 2019. It was most probably inspired by ReactiveX and its implementations like RxSwift, RxJava, etc. There is even a cheatsheet you can use to compare...